| AI Application Programming - M. Tim Jones.chm | 17-Dec-2008 05:28 | 8.0M | |
| AI Game Development - Synthetic Creatures with Learning and Reactive Behaviors.chm | 17-Dec-2008 04:43 | 3.2M | |
| AI Game Engine Programming - Brian Schwab.pdf | 17-Dec-2008 04:51 | 77M |
| AI for Game Developers - David M. Bourg, Glenn Seeman.chm | 17-Dec-2008 05:08 | 2.8M | |
| AI for Game Developers - David M. Bourg, Glenn Seeman.pdf | 17-Dec-2008 05:11 | 5.5M | |
| Examples.rar | 17-Dec-2008 05:17 | 5.5M |
| Artificial Intelligence, A Modern Approach - 2nd Edition.pdf | 17-Dec-2008 05:38 | 58M | |
| Artificial Intelligence for Games.pdf | 17-Dec-2008 05:38 | 5.3M | |
| Hardcore AI for Computer Games and Animation.pdf | 17-Dec-2008 05:11 | 19M |
| Buckland_AIExecutables.zip | 17-Dec-2008 05:01 | 2.6M | |
| Buckland_AISource.zip | 17-Dec-2008 05:02 | 1.5M | |
| Programming Game AI by Example - Mat Buckland.chm | 17-Dec-2008 04:34 | 8.7M | |
| Programming Game AI by Example - Mat Buckland.pdf | 17-Dec-2008 04:38 | 12M | |
| boost_1_32_0.rar | 17-Dec-2008 05:03 | 17M |
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